Tip: You will be able to find Ultra Rare normal-type starter Dinja and the electric-type starter Gekoko in the wild in the very first zone. Other good starter Nexomon you may want to consider are Trebly and Mara. The best starter in our opinion is the fiery feline known as Lume who is deadly all around the board. You will find that the most common elements at the very start of the game are normal, electric, plant and wind, while ghost and psychic Nexomon are a little rarer. At least one Nexomon of each element can be found early on and there is not much difference between them anyway so just simply pick the design that looks most appealing.
![nexomon 1 nexomon 1](https://images.purexbox.com/screenshots/107900/large.jpg)
In any case, the themes of Dragon Quest are certainly darker and more oriented for teenagers or adults than Pokémon is, despite the child protagonists of DQM1 and the Pokémon-esque dual-versions of DQM2 (a marketing scheme that EVERYONE was copying from Pokémon right then, see Zelda and MegaMan Battle Network it's not a good piece of evidence for saying Pokémon clone).At the start of Nexomon: Extinction you are given 9 different types of Nexomon to choose between to be your companion. Of course, in a game that pixillated, the most offensive thing that made it into the initial translation was the cover itself.
![nexomon 1 nexomon 1](https://media.cdnandroid.com/item_images/964206/imagen-nexomon-0big.jpg)
And we were only like 10, so they didn't want us having negative body image stereotyping ingrained into us. Notably, this led me to want to try Dragon Warrior I+II on GBC and Dragon Warrior III on GBC, but my parents took away the cart of DQ3 because the cover had a girl in skimpy armour on the cover and they didn't realise this when they bought it for a birthday present. I just didn't see that because it was marketed to me as LIKE Pokémon BUT DIFFERENT!
NEXOMON 1 SERIES
This is a series more akin to what people attack Pokémon as: you're raising monsters to fight in cage matches against other monsters. It's not the same emotional ties with monsters. I didn't want to breed Watabou to get a Nocturnus (Darkdrium/Darkdream in earlier translations) because after all the story interactions with Watabou I wanted him in my party, gosh darnnit! But he's actually quite poor a creature, as all non-bred creatures are, so I should have bred him a few generations with creatures like Rosevine and then bred the offspring with a Mortamor Final Form (DeathMore/Deathtamore 3rd Stage) to get the ultimate monster. I should have bred or tossed Slib early on. Catching boss monsters is actually only a good idea so as to get them for breeding stock. Monsters don't evolve in DQM - you have to breed them to get stronger offspring. The game ACTIVELY TRIES TO PREVENT YOU FROM DOING THIS. I tried to play the whole game through with Slib the starter 'mon Slime because I was used to Pokémon and bonding with that first creature.
![nexomon 1 nexomon 1](https://i.ytimg.com/vi/p--A_WIHeoY/maxresdefault.jpg)
You have a very limited maximum number of monsters, so if you want to "catch 'em all" you actually have to get rid of monsters.
![nexomon 1 nexomon 1](https://www.juegostorrentpc.net/wp-content/uploads/2020/07/nexomon-2.jpg)
Too much time on the Farm means they'll be unusable (and you can only put so many to sleep at once). Dragon Quest Monsters teaches you to use or lose your monsters. Even if you turn them into breeding factories from Gen II onward, you can still take them out of the Day Care and put them back into your party. Pokémon's story is largely dependent on bonding with your partners. It definitely only EXISTS because of Enix trying to cash in on the 'mon craze (Bandai took a similar route by turning their Tamagotchi-for-boys into a rival 'mon series of anime and games), but in terms of mechanics? As someone who came from Pokémon over to the first western release of DWM, I COMPLETELY misunderstood the tone and mechanics of the games.